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07 / Vibe Coding

Games & Experiments

A small collection of browser-based projects I built to experiment with code, interaction, game mechanics, and agent-style workflows. Everything here runs directly in the browser.

⚠️ Agent Crew notice: Agent Crew is a browser-based simulation/demo, not a real production multi-agent AI system. It uses rule-based workflow logic to demonstrate a Human-in-the-Loop agent concept for learning and experimentation. Please keep this in mind before starting the demo.
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Agent Experiment

Agent Crew

A Human-in-the-Loop multi-agent workflow simulation with an Interpreter, Orchestrator, Researcher, Coder, and QA Reviewer.

5 agents3 human gatesBrowser-only
Open Agent Crew →
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Arcade Game

Bug Smasher: Server Defense

A fast browser game where you protect server uptime by smashing bugs, managing combos, unlocking upgrades, and shipping v1.0.

Mobile-firstAchievementsSession progress
Play Bug Smasher →
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Idle Game

Code Empire

An idle developer-career game where you write code, build a dev team, buy tools, complete missions, and ship releases.

Idle mechanicsUpgradesAchievements
Play Code Empire →
⭐ Session note: If you refresh the page or open another page during the same browser session, some temporary session data may remain. It is cleared when the browser session ends.

Privacy note: These demos are browser-based. The games keep temporary progress in the browser session only; the Agent Crew demo processes selected files locally. The Agent Crew 3D view loads Three.js from a CDN, while its core workflow remains usable without the 3D view.